My original intention was to design ferment into a serious game with interesting gameplay. The inspiration for this game comes from myself, and the process of the game is more like my mental journey during the epidemic. It can bring comfort to players in this special and difficult period. Like a medicine that can heal the soul. Let the player go from suffering to relief. I want to help and comfort people who have the same experience as me, and at the same time make people pay more attention to the importance of mental health.

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