Aiming to distort facial and body features I created a series of sea inspired creatures. I used sections of sea shells and adjusted them on areas of the face that had a similar shape in order to retain a harmonious look. I only used real life references as it provided much more reference material as I turned them around . The clay sculpture (seaurchin man) is done on a mannequin head, using air drying clay. Having a better insight into sculpting a prosthetics I plan on realising some of my other designs as well

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