Witch character from Hansel and Gretel, I went with a fantasy look with tree branches and moss on the wig/face makeup, and with an overall different skin tone and texture to bring it out more.

Early design stages, left is the witch when normal, right is one of the first designs of the swamp/woods witch.

Nose sculpted in chavant clay in lifecast.

Nose sculpt with keys.

Clay wall built for the 2 part mold.

2 part mold.

Gelatine prosthetic.

Side profile of the gelatine nose.

Drowning effect skin using directly applied silicone with a sheet of super baldiez over it to give the texture of skin that has been too exposed to water, since she's a swamp in a humid environment type of witch I figured it went with the look.

Final makeup with prosthetic nose.

Drowning effect, didn't go as well because the super baldiez was a bit too thick.

Small sculpture of the witche's face using air drying clay (I liked the skin like effect it gave just like wrinkles).

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