Here I experiment with perspective and viewer involvement in order to mimic CCTV cameras and the recent advancements in social security. These tondos are placed in relation to how the face is angled. ​ First, what is the impact of portraiture on the artist and the viewer? ​ ​The question on the impact of portraiture on the artists and the viewer is investigated through this series on the notion of neurology and human instinct. This series challenges the perception that facial recognition is a modern phenomenon and that it is a derivative of the modern artificial intelligence. Facial recognition is an instinct, which has been displayed in art for thousands of years, through portraits. Visual representations of the face have had a large influence on the advancements in AI, allowing social security to be developed through the creation of modern electronic portraiture. As a result, governments have had the ability to track suspects and criminals on Closed Circuit Television (CCTV) to benefit social security. On one hand, the issue of privacy is raised, while on the other, facial recognition can also be seen as an issue in terms of security. In entertainment, at least until now, facial recognition technology is uncontroversial. ​Computer Generated Imaging (CGI) has applied facial recognition and facial tracking software to transform, reimagine and even ​de-age ​characters in films. Completely modifying and changing the current production process in art. A few of these portraits were the outcome of the time when Covid-19 hit the globe. Quarantine and isolation saw the conversion of studio space being brought into the home environment. How I used this 'limitation' to my advantage, this was done by using reference images taken from screenshots that I took from FaceTiming family members and friends. This allowed my work to grow even closer to 'technology' in process and context.

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