Not every game you make is going to end up as a huge project, and sometimes some of the most fun projects I have worked on start and end very quickly! This is a collection of prototypes made for numerous reasons: testing ideas, university submissions, game jams. Not all of them are perfect, but that's the point. I believe creating a lot of prototypes has helped me to have a better understanding of design communication, scope, and improved my technical skills. You can play a lot of these prototypes here:

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